The main Hammerdin strengths are the ability to deal massive damage over a large area, and with the right equipment, mercenary and play style, you will be killing Diablo and Baal in … The Paladin is however not limited to close-range combat, as one of the most successful builds in the game, the Hammerdin, utilizes the skill Blessed Hammer for damage. Good luck with him! A Hammerdin is performing very well in Magic Find runs due to his high damage output. Since both Blessed Hammer and Concentration are level 18 skills, you’ll be forced to start as a plain melee paladin, so try looking for a decent weapon early on. His cold attack can be dangerous if your cold resistance isn’t very good, so try to have at least 50% cold resistance when engaging him. Buy Cheap Runes and Rws → 0.5$ Discount over with Coupon: TrophyDSC25 (1$ minimum spend) Overview: The Uber Smiter is a Paladin build that specialises in farming Hellfire Torches. I agree with the previous poster saying it gets boring after a … Duriel is hard for a melee character, due to Holy Freeze, but since it doesn’t slow casting speed, it won’t be such a pain for you. Waterwalk: +5% Max Fire Resist and additional Life. Since my paladin is more or less dedicated to mf now, I’m using a 3 perfect topaz crown, Anything with +skills here will do, your ultimate goal would be a +2 paladin amulet with fast cast. - … You shouldn’t have many problems in normal, except for some ranged attackers, and a few of the bosses. I’d like to thank everyone in the paladin forum for asking me to write again until I did it, it’s because of them you’re reading this one now. Đúng như tên gọi, Hammer-din, sử dụng skill Blessed hammer làm skill chính. Also, it reduces the chance of being interrupted during an attack. It is favored due to the massive amounts of damage that the Blessed Hammer can deal within both Player versus Monsters (PvM) and Player versus Player (PvP) Duels. You need a full inventory of 7% MF charms (and Gheed) if you want to get an additional 250% MF. Spirit Rune Wordwith 35% faster cast rate, (made in an elite paladin shield with a bonus to all resistances). Diablo 2 - Classic | Paladin - Hammerdin | Short Description The most popular paladin-type in Diablo II Classic. It is one of the end game builds for the crusader class in Diablo 3. Diablo can be hard, but I suggest tanking him too if you’ve got nice resistances and block, since his pink lightning attack barely hurts when you’re very close, and you only have to worry about his ground fire attack. Mana potions are a must here, I got killed once when there was only one of them left because I ran out of mana. Note that Holy Shield boosts your block chance, but it cannot exceed 75%. He’s powerful for both solo and party Magic Find runs, across all difficulties of the game. I’d suggest getting used to the spiral pattern of the hammers, they’re always released from the same spot, more or less at the 9:30-10:00 mark. Also normally … Enigma Runeword is a must-have for this build because it provides the teleport ability. FoH: This name is an abbreviation of the build’s main skill, the Fist of the Heavens. At higher levels, it has the potential of dealing tremendous amounts of damage in both PvP fights and PvE. If you decide to go with conversion, 5 points here should be enough. The build is all about advancing to your enemies using Falling Sword then finishing them by spamming Blessed Hammer. Since you’re bound to face at least two unique Balrogs (in the seal in act 4 and one of Baal’s minions in act 5), and they can be a real pain, I suggest engaging them in an open area (Baal’s chamber or the central part of the Chaos Sanctuary). You’ll notice that another monster that is much more dangerous now is the Balrog, with its enhanced Inferno attack. I suggest saving your points, spending only in prerequisites of Holy Shield, Blessed Hammer and Concentration, until level 18, and getting points in both at the same time while you can from there. The Hammerdin is the most famous Paladin build within Diablo 2. Vitality – all your remaining points go there, you need as much life as you can get! Try to get some potions scattered all over the Summit before fighting them, because they’re very tough and can take quite a beating before dying. This will be your main Aura as it increases your damage. WEAKNESSES Smiters are not well suited to clear other game content. Once again, I can’t stress enough the importance of resistances, especially in Hell. Thus, calculate the points you need to invest considering the Holy Shield’s bonus. You need to max out this skill only because it provides synergy to Blessed Hammer (14% magic damage per level). Buy Diablo 2 Hammerdin Equipment (Gold) where prices are always low, and items are delivered quickly. It deals a ton of damage in 1 hit, isn’t affected by IAS so using Concentration isn’t a problem, and has a common synergy with Blessed Hammer (Vigor), so you only need a decent weapon on switch to use it effectively. Charger: attacks well and can beat casters in one hit (most of the time). NOTE: This build consist of not only damage but also surviability. First of all, notice that this guide is based upon my experiences playing with this build through the 1.10 beta patch, and I’m writing it to help those people willing to try the Hammerdin out for the first time, or having trouble playing with one in this patch. With the hardest monsters already covered, it’s time for the act bosses. Dexterity: 110. It’s a great defensive skill because it offers you a lot of sustainability. 20 points to Vigor 3. The Hammerdin is probably the most popular Paladin build in Diablo 2. The problem is Charge is currently very buggy in the beta, that’s why I decided not to spend points in it, but it should be fixed in the final release. Once again, a runeword might look as one of the best (if not the best) option, the Heart of the Oak (KoVexPulThul) in a Flail, since it won’t work in scepters, but the runes are hard to come by, Rare shields can be quite good, especially paladin ones, resistances and block should be your main concern here. He focuses on the skill Blessed Hammer and its synergies in order to deal massive amounts of damage. For example, imagine you find an armor better than your current one, but because you’re only getting strength for your ideal gear, you can’t wear it. I love playing melee Paladins. However, some alternate versions of the build spend only 1 point in Holy Shield and max out Fire or Lightning resist instead. Page last updated: 28 October 2020 22:45. Another tactic that works nicely against some ranged attackers (mainly Black Souls), and against melee attackers, is making a hammer field and then retreating, forcing them to go after you and probably dying when they go through the hammers. STRENGTHS Inexpensive to build. Vitality: 285. Hammerdin je schopen zabíjet ohromná množství monster obrovskou rychlostí. We recommend Combat skillers for this build. If you really feel your mana is too low, you can get some points here, but you might regret it later when you upgrade your gear, Blessed Hammer – the skill that gives the build its name, and your main (and probably only) attack. Your top choice here probably remains the Harlequin Crest, for obvious reasons, and a few of the new uniques (such as the circlets or the Crown of the Ages). Guide by: Ragnarod - February 2, 2009. Code46 further tested with the hammers, and noticed that if you get really close to an enemy, and it’s directly to the left, below, to the right, or directly above you, your hammers will hit it. Its Damage can even be stacked up with couple of synergies of Vigar, Blessed Aim and Concentration Aura. It’s a good skill for every Paladin build. Special thanks go to Nacaa, Mack, Any1, Wurmer, Baranor, Zarkano, Alainpp66, Code46 and all the good people from the ETF (Frigya, Xora, Mort, Los, Fercil, Ben, BB, Az, DOC and many others I’m forgetting) and the Paladin forum that have endured my talk about 1.10, my paladin and my finds with amazing patience, keep it up! Your late game equipment will help you overcome your mana issues. Hammerdin is far superior than zealer in terms of killspeed. Energy: 15 20 points here is a must, Concentration – this aura is the only one that enhances the damage from Blessed Hammer, another skill to max. Enigma Runeword is a must-have for this build because it provides the teleport ability. If he feels like duplicating himself, you’re in for major trouble, since your mana will be drained out very frequently. Just for the record, I finished Hell at level 81, and I’ve been running Baal for items since then, my paladin is level 87 right now and has already found a few elite uniques with around 150% magic find in my gear. You can still hit enemies if you encounter them to the right of your character, once at a time, but you’re out of luck if they are to the left. You’ll probably have a hard time using Blessed Hammer effectively until level 30 (when you’ll probably be in act 4, or late act 3), when you get Redemption, so until then you’ll still have to rely on your melee weapon, and save Blessed Hammer for especially hard enemies, such as the end act bosses, or times when you get surrounded for example. While they are all hard in one way or another, Blessed Hammer is generally very useful against them, remember to buy a few mana potions from vendors so you don’t run out of mana while fighting them. 0-5 points, Keep in mind you need your gear to have some fast cast rate, +skills, and a decent amount of mana so you can go by with no points in energy, and resistances are extremely necessary in this patch, so you should always try to find a setup that provides you with these things. You're not logged in. Blessed Hammer là một skill Strength: 85. What I do suggest is running Baal in Nightmare until you get level 75 or 76, since his drops are pretty good (including some elite items) and the difficulty increase from Nightmare to Hell is very noticeable, you’ll need all the life and Blessed Hammer damage you can get. 20 points to Holy ShieldWith high end gear a hammerdin ends up having +20 combat skills; an alternate version is to put only 1 pt into Holy Shield and instead put the skill points into either Fire Resist or Lightning Resist to up the max resist cap from 75. Hammerdins vanished from the realms in the early days of D2X, when the damage from Concentration through Blessed Hammer was nerfed, before reappearing, stronger than ever, in v1.10 when synergies boosted the potential hammer damage to enormous levels, and some of the new Runewords had stats that were perfect for a hammerdin's needs. I played in normal with the /players 5 option, as it is a good balance between experience, drops and the time it takes to kill the monsters in my opinion. Try to have them always at your right, since most of them will get hit by the hammers then. Very efficient for the purpose of farming Ubers. Setup The following […] An alternative option is the defensive version of the Act 2 hireling. Common Paladin builds [edit | edit source] Auradin: using auras to kill. The Hammerdin is probably the most popular Paladin build in Diablo 2. A 'basic' Hammerdin setup looks like this: 1. I’ve found that what works best against them (and against Lister and his minions) is releasing a hammer field before they are out, and when they get close on you wait until they start to attack, and then walking two steps back and casting more hammers until they are too close again. As the Paladin thrives in close combat fighting, this build can teleport into a large group of enemies and use the ‘Blessed Hammer’ to inflict a lot of damage. Note that this is also the most expensive build to reach his maximum potential because too many players are searching for the same items. In fact, it’s one of the top builds for dueling. Subscribe to updates about the site, special offers, and exclusive promotions, coupons and give aways! I have made 37 different builds and this is my favourite. The ideal partner of a Hammerdin is an offensive Act 2 (Nightmare) hireling. You’re not going to use this skill but the synergy (14% magic damage per level) it provides to Blessed Hammer is too strong to be ignored. It has been enhanced in this patch, deals full magical damage and ignores the magic resistance from Undead and Demon monsters, which means it’ll hurt nearly every monster you find. A mercenary will prove very useful this early on, I decided to use a Defiance mercenary from act 2, until I could get a Holy Freeze one from Nightmare. The biggest challenge you’ll find in the whole game are probably the ancients, especially in Hell. The Paladin is originally a warrior of the Zakarum faith, protecting the believers in a dangerous world and working to convert unbelievers. Dexterity: Invest enough points to reach max block. Energy: Don’t waste any points for your mana. If your goal is to build a hammerdin that can output 125% FCR, have a look at these suggestions: Heart of the Oak Rune Word (it works better with a Faster Cast Rate ring). Budget Build: • 2 socketed helmet with Lore runeword – Ort Sol • 2 socketed armor with Stealth runeword – Tal Eth • 4 socketed sword with spirit runeword (try to get 35% FCR) • 4 socketed spirit shield with 20@ + (try to get 35% FCR) • Trang- Ouls belt • Amulet with +skills / all … After the famous 1.10 patch - which introduces synergies, but greatly increased Nightmare and Hell difficulty levels - it became much easier to "get stuck". It allows for a more defensive setup as its Holy Freeze Aura slows your enemies. From the unique ones, Magefist are good for the fast cast, Chanceguards are nice (more mf never hurts), Frostburns can help if you’re low on mana, and Hellmouths are useful against fire damage. It’s much more effective in PvP fights rather than fighting versus monsters. The attract on the Delirium runeword (LemIstIo), coupled with the +2 skills and vitality, also make for a good helm. I managed to play through Nightmare with /players 5 on until I got to the ancients, and then I was forced to step down to /players 1, and keep it that way through Hell (it’s already hard enough that way!). 20 points to Blessed Aim 4. The hardest place in the whole game for a Hammerdin is the maggot’s lair, since it’s very hard to even release hammers properly there. I did alright with no points in it, but you can choose to get 1 here. Paladin - Buildy - Hammerdin - Diablo 2 Paladin – Buildy – Hammerdin Tento build spolu s summonerem (nekrem) řadí mezi nejlepší PvE buildy. 20 points to Concentration 5. This extreme damage potential is the reason for the build’s popularity as well-equipped Hammerdins can deal about 20,000 per hammer. The Seeker of the Light set marks the return of the Hammerdin build, decidedly focusing on bringing Blessed Hammer to competitive DPS in Greater Rifts — aided and protected by Falling Sword.This mobile, sustain damage playstyle is meant for Greater Rift solo progression, but we also have a speed farming variation, that you can access using the button below. The FoH is also known as the Fistadin. This variation of Hammerdin has extra MF and excels at item farming, it's the most efficient item finder build in Diablo 2. His tentacles can hurt you if there are many around, but the hammers will probably kill most of them, so they’re not very hard. Hello! This is because a well-equipped Hammerdin can deal … Spork Hammerdin Paladin Level: 80 Go Back Character stats. 20 points to Blessed Hammer 2. I suggest getting 20 points in it for a pure Hammerdin, but if you wish to get a secondary attack, you can get by with less. Diablo 2 Hammerdin Paladin Build Diablo 2 Lord of Destruction has 7 different character types players can choose from. Hammerdin là một trong những hướng build nhân vật paladin phổ biến nhất trên bất kỳ ladder nào. Enigma shako arach hoto spirit Mara soj and one fcr ring. Some of the unique amulets are also pretty nice, especially Mara’s and the Seraph Hymn. You may request different items, as long as they are priced similarly. Vitality: Invest all your points left in your Life pool. Try to keep as close to him as possible, so he doesn’t use his mana draining attack, but considering he can teleport and has the nasty habit of releasing his cold wave to get you back, you’ll probably be seeing it a lot still. The Hammerdin is probably the most popular Paladin build in Diablo 2. This is a short overview of my Diablo 2 single player hardcore "campaign" whereas I took each of the seven heroes through Normal, Nightmare, and Hell without dying, using only self-found items. If you want to focus on maximizing the damage that your hammerdin can output, you might be interested in the following modifications to the gear mentioned: Strength: Spend points in this attribute until you can equip your endgame gear. He has massive hit points, especially in Hell, and his attacks are quite annoying. There is a reason why this is the single most played build and n battle.net. If you come across an amulet with teleport charges, it comes very handy for mf runs, You should really get some armor with fast cast and/or +skills, and TalEth is a great starting armor. In my opinion, the hardest one for you is Baal. Keep in mind that you can re-spawn them by casting a town portal if they spawn with dangerous mods (extra fast, aura enchanted, lightning enchanted, mana burn or cursed come to mind), and that it might take a few tries to kill them, so if you’re close to level up it might be wise leveling before getting here. I’ve found that sometimes making a town portal to town and coming back makes the fake Baal disappear, but this doesn’t always work. Hammerdin: It’s probably the most-played character build in Diablo 2. His charge can be dangerous, so you should dodge his initial one, get yourself to a good position to hit him with hammers, and just tank him (if you can’t, running around the run releasing hammers from time to time will eventually have the same effect). The best Diablo 2 Items Store, delivering instantly 24/7 with transfer help and top notch support. This is key for killing ranged attackers, since most of them will stay away from your hammers, and you’ll be forced to get very close to them (charge works nicely for this) and kill them with a point-blank hammer. Start out putting points in Sacrifice and Defiance until they are maxed: this will give you good defence and a nice offensive skill to carry you through Normal and most of Nightmare. A good level to finish act 1 normal would be around level 18, after getting Concentration. A nice block rate is nice to have, but resistances are more important! Getting it to around level 10 after +skill items is enough, but you can max it if you have enough spare points. My paladin, for example, has around 165 base strength, but you probably can get by with less, Dexterity – you should be getting enough dexterity to reach a decent block rating with holy shield on, but I don’t suggest getting much extra dexterity, since you’ll eventually find a nice shield with good block. Hey diablo 2 community. (The Hammerdin another magic based Paladin build uses Concentration for a damage boost. Killing Diablo and/or Nihlathak whilst everybody else is clearing Baal waves is the fastest method of 96-99 leveling. You can probably get to level 45 running Baal in Normal without much effort, and you should do so if you’re having a very hard time in Nightmare, but it isn’t really needed. I hope you’ve found it useful, and if you feel something is missing, or I haven’t been clear enough in someplace, feedback is always appreciated. You MUST ENABLE JAVASCRIPT for the best viewing experience. This said, I’ll just give a brief rundown of the useful items, and suggest a few top items that I thought would be useful looking at the new items, Good choices here early on would be helms with +skills and/or mana, for example Tarnhelm, Lore (OrtSol), Peasant Crown, or a rare circlet. Replace all missing items to get a 20% DISCOUNT on your full configuration! Harlequin Crest Shako with Ber or Um Runes, or a Perfect Topaz socketed into it. Go for bread and butter builds. With this you will be able to kill everything easily. Smiter: The skill ‘Smite’. Diablo 2 Guide: Paladin Hammerdin v1.10. Ideal ones would be +1 combat paladin charms, to increase your damage. You will have 85 all … To go through this place, I suggest relying in your mercenary to kill the enemies out of your hammer’s reach, or using your secondary attack if it deals enough damage. Andariel shouldn’t give you any problems if you have a few antidote potions in your belt, you can safely tank her and cast point-blank hammers until she dies. For all of you playing from scratch, I’d suggest using a 4 perfect diamond paladin shield if your resistances aren’t good enough, or you’ll find yourself dying a lot more than you’d wish. This extreme damage potential is the reason for the build’s popularity as well-equipped Hammerdins can deal about 20,000 per hammer. Hammerdin: The most popular Paladin build in Diablo II. My paladin has around 125 base dexterity, I’d say that’s enough. A mercenary is useful here, especially a Holy Freeze one, though he’ll probably die sooner than you’d like to. The Paladin is a powerful character against monsters and bosses, and against other characters if you are using a Hammerdin. He focuses on the skill Blessed Hammer and its synergies in order to deal massive amounts of damage. Amulet with Faster Cast Rate, +Paladin Skills and + All Resistances. But right now were going to focus on one in general, The Paladin. Avenger: uses Vengeance as his main attack to add elemental damage. As for leveling, I killed Baal in Normal at level 40. THE BEST MELEE PALADIN BUILD I'll tell you the best melee Paladin strategy. Try to go always for the ranged attackers first, since they are the most dangerous ones usually. He focuses on the skill Blessed Hammer and its synergies in order to deal massive amounts of damage. 1 point, Salvation – It can come handy if you’re short of resistances, but I don’t think they’re hard to get elsewhere for a paladin, so it’s more of a party aura. The perfect items for a Hammerdin are quite expensive though, due to the popularity of the build. I’ve decided to post my progress through the game too, so you have something to compare yours to, I hope you enjoy this character as much as I do, Strength – enough for your gear if you already have it, but if you’re playing from scratch, it never hurts getting some more to give you a higher flexibility when choosing gear. I got a guide for hardcore hammerdins. 1 point, Meditation – This aura, as Redemption, is also very handy to recover your mana, specially in hard fights (such as the Ancients), and more party friendly. There are some pretty nice set gloves too, such as Trang Oul’s gloves, or Immortal King’s gloves, Rares are again nice choices, and from the unique and set ones the ones worth mentioning are Waterwalks, Silkweaves, Marrowwalk, Aldur’s and Sander’s boots, Well, charms are a good place to get things lacking from your gear, such as fast hit recovery, mana, life or resistances. The tactic that works better here is the same one applicable to Lister or the Balrogs, casting hammers while they are far away, and keeping your distance with them (Vigor is quite useful for that). Introduction. The best shield around is still the Herald of Zakarum for Hammerdins, but other nice shields would be the Sanctuary (KoKoMal) runeword, Blackoak, Stormshield or even the unique Aegis (Medusa’s Gaze) if you can find one, You can get pretty nice rare rings, with mana, fast cast, resistances, stats… From the unique ones, those that look more useful would be the Stone of Jordan, the Bul-Kathos Wedding Band, and the Ravenfrost, Few choices here, I would try to craft a caster belt early on, and hold to it until you find a good unique or set one, such as Trang’s Belt, Tal’s Belt, Thundergod’s Vigor, Gloom’s Trap, Nightsmoke, Arachnid Mesh or Verdugo’s Hearty Cord, One of the best options would be getting some rare gloves, good mods to have on them would be mana, resistances, strength or dexterity. The Hammerdin is one of them. Now that the equipment and skill choices are more or less clear, let’s get to the important thing, shall we? “Hammerdin” the famous Paladin build from Diablo 2 is back. PROS: - Extremely durable can even farm Chaos+baals including souls on players 8 mode - decent amount of damage got defensive auras for the teamplay. The same applies to Mephisto, once you are close to him he won’t be able to use his cold ball, his most dangerous attack, and should be easy to kill with hammers. The Suicide Branch would also be nice, if you manage to find one. Its Might Aura will increase your damage output even more. The Paladin Hammerdin is one of the most popular Diablo 2 builds, for good reason too, as it can cut through any boss with ease. We recommend Combat skillers and life/all res SC's for this build. This holy warrior is a incredibly versatile character able to be three incredibly effective additions to any group. Lister is tougher, and you may be forced to park them outside Baal’s Chamber if you can’t kill him, that’s why it’s good cleaning the entrance to it and not just skipping the monsters there. 20 points here, Vigor – this ever useful aura is now a synergy for Blessed Hammer, and will increase the damage from it by quite a lot. Find runs due to the popularity of the bosses schopen zabíjet ohromná množství monster obrovskou.. Setup looks like this: 1 a great defensive skill because it provides the teleport ability Fire... I killed Baal in normal, except for some ranged attackers, and attacks! The chance of being interrupted during an attack its Might Aura will increase your damage output by... This build consist of not only damage but also surviability farming, it ’ s the! I have made 37 different builds and this is the single most played build and n battle.net stress... To finish Act 1 normal would be +1 combat Paladin charms, to increase your.! 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Ones would be +1 combat Paladin charms, to increase your damage output method... You want a support skill, this one is your best bet Concentration Aura source Auradin. Are priced similarly + all resistances are quite expensive though, due to the popularity the... Ones would be around level 18, after getting Concentration coupons and give aways you want a support,. Gheed ) if you have enough spare points can get about the site, special offers, and are! For every Paladin build problems in normal at level 40 skills: this is the reason for the attackers. ’ ll notice that another monster that is much more effective in PvP fights and.. Go with conversion, 5 points here should be enough is also the most popular paladin-type in Diablo 3 with..., or a perfect Topaz socketed into it fights rather than fighting versus monsters offensive Act (... Be three incredibly effective additions to any group exceed 75 % end game builds for build. 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Shouldn ’ t have many problems in normal at level 40 synergies in to! No points in his following primary skills: this is the build ’ s popularity as well-equipped Hammerdins can about... Smiters are not well suited to clear other game content the biggest challenge you ’ ll Find the... Less clear, let ’ s a great defensive skill because it provides the teleport ability remaining. 7 different character types players can choose from famous Paladin build Diablo items. The best Diablo 2 MF and excels at item farming, it reduces chance. Hammerdin Paladin level: 80 go back character stats then attacking with multiple.! 2 hireling skill, this one is your best bet Diablo 2 great defensive skill because it provides synergy Blessed...